Overview#
Fillet is software for food businesses. It does three things:
- Track costs — know what every ingredient, recipe, and menu item costs to make.
- Place orders — send purchase orders to suppliers and track their status.
- Inventory & Production (module coming soon) — track stock levels and plan production runs.
Two modules#
Fillet currently has two main modules:
| Module | What it does |
|---|---|
| Production Costing | Build recipes, cost them out, calculate profit margins |
| Procurement | Create purchase orders and send them to suppliers |
The shared foundation#
Both modules are built on a common foundation: Ingredients, Vendors, Prices, and Units of Measurement. Understanding these four things is the key to understanding everything else in Fillet.
- An Ingredient is anything you buy — food, beverages, packaging.
- A Vendor is a supplier you purchase from.
- A Price connects an ingredient to a vendor: what it costs, in what quantity, in what unit.
- Units of Measurement are how Fillet understands quantities — both standard units (kg, L, oz) and custom ones you define (e.g. “case of 24”).
Recipes, menu items, and purchase orders are all built from ingredients. Ingredients only have costs when they have prices. That chain is how Fillet knows what anything costs.
How this manual is organised#
- Production Costing covers the foundation and the costing module — ingredients, vendors, prices, units, recipes, menu items, activities, and groups.
- Procurement covers purchase orders — how to create them, what the lifecycle looks like, and how vendors receive them.
- Glossary defines every key term used across both modules.